
Worldbuilding is a topic of fascination for me, both as a writer and a gamer, and this is a subject about which there are a lot of misconceptions that, at least for me, undermine the veracity many stories and games I’d otherwise enjoy. I stumbled across a conversation on a message board in which a guy was curious about a typical medieval kingdom’s resources-specifically, how many villages and towns a kingdom might encompass, and how big its army might be.
